Common Hero
Chapter 1 Unlock
Playable in Demo v0.33
Squire
Frontline Shieldbearer
The staple starter frontline unit. Soaks melee enemy waves in Chapter 1 so ranged damage dealers can attack from safety.
Observed Attributes
Durability (HP): Very High
Damage Output: Moderate
Attack Speed: Moderate
Range Classification: Melee
*Exact formulas hidden in UI; units scale via star duplicates.
๐ฆ Card Pack Sources
โ๏ธ Observed Combat Mechanics
- Deploys directly into frontline defensive barricade positions.
- Blocks incoming ground monsters from directly hitting the tower wall.
- Cannot attack airborne enemies (such as bats or gargoyles).
- Benefits greatly from global +20% HP and Barricade Reinforcement mastery nodes.
๐ณ Known Mastery Skill Nodes Full Tree →
Reinforced Plate
Verified In-GameIncreases Squire maximum health and flat damage mitigation.
Priority: High
Disciplined Thrust
Verified In-GameEvery few swings delivers a knockback against small swarming monsters.
Priority: Medium
๐ค Squad Synergies
โ ๏ธ Tactical Weaknesses
- Zero anti-air capability; completely ignores bats and flying gargoyles.
- Damage falls off in mid-to-late chapters against armored elites without high star levels.
๐ Staged Tier Evaluation
Early (Ch 1) S
Mid (Ch 2) B
Late (Ch 3) C
Extreme D
Unbeatable early-game tank due to 60% pack availability, but outscaled later.
โ Frequently Asked Questions (Squire)
What pack is Squire found in?
Squire is the primary Common drop with a 60% verified rate in Basic Packs and Basic Pack Boxes.
Should I keep upgrading Squire in late game?
Focus on global team HP nodes rather than spending heavy Mastery on Squire-specific branches once Barbarian and Monk unlock.
Data Source: Official Tooltip Baseline: Demo v0.33 Observation