Demo v0.33 Baseline: Data derived from in-game tooltips & gameplay observation. Numbers will evolve for Steam/Mobile launch (Nov 10, 2026). Steam Next Fest Oct 19 →
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Chapter 3 Hard Difficulty 20 Waves

Chapter 3: The Climax

The final and most demanding chapter available in the current Demo. Features fast-moving demon cavalry, heavy armored juggernauts, and a boss with unique mechanics.

Note: Chapter 3 design details subject to balance patches for the commercial launch.

๐Ÿ›ก๏ธ Recommended Clear Composition

Primary Core Heroes:
Key Spells:
Fireball Raise Skeletons
Unlocked Packs in Shop:
๐Ÿ“ฆ Yellow Pack ๐Ÿ“ฆ Red Gimmick Pack
Strategic Rationale: Decoys redirect lethal frontal attacks, Witch Doctor amplifies team damage, and Elf executes high-priority targets.

๐ŸŒŠ Wave-by-Wave Tactical Roadmap

Waves 1โ€“10 Threat: High-speed demon runners and armored vanguard.
Tactical Response:

Witch Doctor vulnerability curses combined with Elf straight-line piercing ballista shots.

Common Pitfall: Using unupgraded Squires who get instantly overrun.
Waves 11โ€“19 Threat: Mixed-armor waves with air and ground flying threats.
Tactical Response:

Hybrid defense: Elf for long range sniper, Fire Mage for ground burn, Monk for deflection.

Common Pitfall: Failing to establish high-star units before wave 15.
Wave 20 Threat: Chapter 3 Boss with phase gimmick mechanics.
Tactical Response:

Save all high-speed burst attacks and decoy rotations for the final execution window.

Common Pitfall: Blowing cooldowns early before the boss vulnerable phase triggers.

๐Ÿ‘‘ Boss Encounter: Chapter 3 Boss (Gimmick Boss Encounter)

Chapter 3 Boss (Gimmick Boss Encounter) Archetype: Multi-Phase Heavy Cleave & Enrage Boss
Very high health pool; tight damage check.
Phase 1: Frontal Cleave & Summons
Observed Mechanics:

Executes wide frontal arc attacks that can shred the tower if faced head-on.

Recommended Counter: Place Illusionist off to the flank to turn the boss away from the center barricade.
Phase 2: Enraged DPS Window
Observed Mechanics:

Ramps attack frequency requiring rapid multi-hit shield breaking.

Recommended Counter: Focus fire with high attack-speed heroes and vulnerability curses.
Reward for Defeat: ๐ŸŽ Demo Clear Screen & Extreme Endless Mode Access